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Server Guide

Classic Rules & Economy

SUHA is built around classic progression, useful gold, recognizable classes, and a player-driven economy without modern system overload.

Currency

Gold Is The Main Economy

  • Gold is the main spendable currency for SUHA progression and trading.
  • Keep a reserve for repairs, NPC purchases, upgrades, and market opportunities.
  • Player trading matters. Check item quality, sockets, plus level, gems, and durability before accepting.
  • Consistent farming and city quests are reliable ways to build wealth over time.

Special Currency

Bound CP Stays Bound

  • Bound CP is separate from gold and cannot replace normal player-to-player currency.
  • Use Bound CP only where an NPC or system specifically accepts it.
  • Do not price market items in Bound CP because it is not intended for open trading.
  • Save Bound CP until you understand the available bound-item purchases.

Era Rules

Classic Skills And Systems

  • The playable experience focuses on classic classes and classic-era skills.
  • Later epic skills, Windwalker skills, Assassin skills, and other non-classic abilities are unavailable.
  • Epic quest materials, soul materials, and refinery materials are not part of normal progression.
  • Accounts carrying unavailable skills will have those skills removed when they log in.

Practical Tips

Build For The Long Game

  • Invest in upgrades that improve your farming speed or your main PvP set.
  • Meteors are valuable progression materials. Avoid wasting them on gear you will replace quickly.
  • A farming character can fund a future PvP or support character.
  • Join a guild early to learn prices, hunting routes, and event strategies from active players.