Server Guide
Classic Rules & Economy
SUHA is built around classic progression, useful gold, recognizable classes, and a player-driven economy without modern system overload.
Currency
Gold Is The Main Economy
- Gold is the main spendable currency for SUHA progression and trading.
- Keep a reserve for repairs, NPC purchases, upgrades, and market opportunities.
- Player trading matters. Check item quality, sockets, plus level, gems, and durability before accepting.
- Consistent farming and city quests are reliable ways to build wealth over time.
Special Currency
Bound CP Stays Bound
- Bound CP is separate from gold and cannot replace normal player-to-player currency.
- Use Bound CP only where an NPC or system specifically accepts it.
- Do not price market items in Bound CP because it is not intended for open trading.
- Save Bound CP until you understand the available bound-item purchases.
Era Rules
Classic Skills And Systems
- The playable experience focuses on classic classes and classic-era skills.
- Later epic skills, Windwalker skills, Assassin skills, and other non-classic abilities are unavailable.
- Epic quest materials, soul materials, and refinery materials are not part of normal progression.
- Accounts carrying unavailable skills will have those skills removed when they log in.
Practical Tips
Build For The Long Game
- Invest in upgrades that improve your farming speed or your main PvP set.
- Meteors are valuable progression materials. Avoid wasting them on gear you will replace quickly.
- A farming character can fund a future PvP or support character.
- Join a guild early to learn prices, hunting routes, and event strategies from active players.