SUHA Knowledge Base

Classic 1.0 Wiki

A practical guide for classic Conquer-style progression: classes, leveling, equipment, farming, PvP, guild war, rebirth planning, and economy basics.

SUHA Systems

Player Guides

Start Here

Quick Start

Create Your First Character

Classic play starts with a simple choice: Trojan for melee burst, Warrior for defense, Archer for farming, or Taoist for magic and support. Pick the class that fits your first goal, not only your endgame build.

Level Before You Gamble

Early silver, meteors, gems, and gear should help you progress. Avoid wasting resources on weak temporary equipment unless it unlocks faster leveling or better farming.

Join A Team

Classic Conquer rewards parties. Archers clear mobs, Taoists support, and melee classes protect spawns. A good team can level and farm far faster than a solo beginner.

Learn The Market

The market is part of the game loop. Watch prices before trading rare items. Meteors, Dragon Balls, socket gear, quality gear, and good gems usually define the economy.

Class Manual

Four Main Classes

Trojan

Burst melee duelist
  • High physical damage
  • Strong PvP pressure
  • Classic Fast Blade and Scent Sword playstyle

Build around accuracy, weapon skill, movement, and timing. Trojans shine when they can close distance and force a clean hit.

Warrior

Frontline defense
  • Durable armor path
  • Good survival in crowded fights
  • Useful rebirth route for PvP builds

Warriors are patient fighters. Use defensive advantages to survive pressure, protect teammates, and set up better trades in guild war.

Archer

Farmer and ranged pressure
  • Fast mob clearing
  • Scatter farming
  • Useful for making early money and leveling alts

Archers are excellent first characters because they can farm monsters efficiently. Keep arrows stocked and prioritize safe hunting routes.

Taoist

Magic damage or support
  • Fire Taoist magic pressure
  • Water Taoist healing and revive support
  • Important team utility

Fire Taoists focus on damage and spell control. Water Taoists are valued in teams because support skills can decide long fights.

Progression

Leveling Path

  1. 1

    Levels 1-40: finish early training, collect basic gear, and learn movement. Do not over-invest in low-level equipment.

  2. 2

    Levels 40-70: start farming stronger spawns, upgrade weapons when the damage jump matters, and join teams whenever possible.

  3. 3

    Levels 70-100: focus on stable hunting spots, promotion requirements, skill leveling, and building a small trading fund.

  4. 4

    Levels 100-120: prepare your core gear, practice PvP movement, and decide if your character is for farming, support, or rebirth planning.

  5. 5

    Level 120+: rebirth planning, guild war preparation, higher quality gear, socket goals, and long-term economy management become the main loop.

Core Guides

Systems And Combat

Equipment Basics

  • Quality matters: refined, unique, elite, and super gear can change your damage and survival dramatically.
  • Meteors are commonly used for gear upgrades. Save them for meaningful upgrades instead of gambling every small piece.
  • Dragon Balls are premium upgrade currency in classic Conquer economies. Treat them as high-value trade items.
  • Sockets and gems are long-term goals. Super Dragon Gems favor damage, while other gems may support leveling, defense, or utility.
  • Weapon proficiency matters. Keep your main weapon skill trained so your gear can actually perform.

Skills And XP Skills

  • Trojan players should practice direct-hit skills and movement prediction. A strong melee skill is only as good as your timing.
  • Warriors benefit from defensive skills and survival windows. Their value rises in team fights and rebirth paths.
  • Archers rely on bow skills and Scatter for farming. Positioning and spawn control are more important than standing still.
  • Fire Taoists pressure enemies with magic damage. Water Taoists support teams with healing, buffs, and revive utility.
  • XP skills are temporary power windows. Save them for dense spawns, emergency fights, or moments where they change the outcome.

Classic Economy

  • Learn common prices before selling rare drops. A rushed sale can cost more than a lost fight.
  • Farm consistently. Classic wealth usually comes from repeated small wins, not one lucky trade.
  • Keep separate gear goals: farming set, PvP set, and rebirth plan. Mixing every goal can waste resources.
  • Trade in safe areas and confirm item quality, sockets, plus level, gem type, and durability before accepting.
  • A good reputation matters. Classic communities remember fair traders and scammers alike.

PK And Survival

  • Never carry rare items while exploring unsafe areas unless you are ready to defend them.
  • Watch portals, bridges, city exits, and popular hunting spots. These areas naturally attract PK pressure.
  • Use terrain and screen edges carefully. Classic PvP often rewards prediction and angle control.
  • Do not chase every low-health enemy. Good players bait movement, stamina, XP windows, and revives.
  • Travel with guildmates when farming high-value spawns.

Guild War Guide

  • Guild war is about coordination more than raw damage. Assign attackers, defenders, scouts, and support players.
  • Trojans pressure priority targets. Warriors hold space. Archers control crowds. Taoists sustain and disrupt.
  • Do not stack every player on one tile or one gate. Spread enough to avoid being controlled by a single push.
  • Protect support characters. A Water Taoist alive at the right moment can swing a battle.
  • Call targets clearly and regroup quickly after wipes. The fastest guild to reset often wins long wars.

Rebirth Planning

  • Rebirth resets your path and can unlock powerful class combinations depending on the server rules.
  • Plan your first character with your second character in mind. A farmer may fund your future PvP build.
  • Classic paths often value Warrior, Trojan, Archer, Fire Taoist, and Water Taoist combinations differently.
  • Do not rebirth just because you can. Prepare gear, money, and a leveling plan first.
  • Check SUHA Conquer announcements for exact rebirth requirements and any server-specific balance changes.

Server Notes

Classic Feature Checklist

  • Classic 1.0 feeling: simple progression, open-world farming, market trading, and guild war rivalry.
  • No modern overload: classic servers commonly avoid later systems such as talismans, chi, jiang, and excessive battle-power style stacking.
  • Four main classes: Trojan, Warrior, Archer, and Taoist remain the heart of the classic experience.
  • Poker and custom systems may be server-specific. Always check SUHA Conquer announcements for the official rules.

Reference

Source Notes

This wiki is written as original SUHA Conquer guidance based on common classic Conquer Online systems and should be adjusted when official SUHA rates, NPCs, drops, and rebirth requirements are finalized.